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Everything posted by Boss
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Changed Long ID to 100
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Hello everyone,  If you find any further issues, please make sure to let a member of staff know, we'll do our best to fix them asap. Added: New clothing script, this is still very much in large scale testing phase, so please let us know if any issues arise. Removable clothing menu. /clothing. Extra columns for the scoreboard when 100+ players are online. Modified: Landscaping and Treasure hunting job items no longer force your job when you use the job items. This is designed so that casual players can just make a bit of money on the side without having to change their job. Players still have the option of going to the job centre to switch jobs in order to collect the pay check. Pillbox helicopter return point has been raised. Vehicle locking script (please contact Matt Murphy if there are any issues that were not present before this update). Fixed: Weapon rewards from various vehicles disabled. Pillbox teleports. BMW M4 Modkit. Minimum police required to rob pacific bank.
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Hello everyone,  If you find any further issues, please make sure to let a member of staff know, we'll do our best to fix them asap. Added: Exit teleports for each showroom in case you get stuck. Fixed: /shuff. White text for the police CAD is now blue. /me is a lot less buggy. Spawning near pillbox will now divert you to a safe landing location (to avoid spawning in tunnels). Red clothing circles now do not have an absurd access radius. Instant respawn timer. Police command /bk. Weapon pull animation. Door locks now work as intended. Proximity sound. Teleport circles. Toggle engine hotkey Disabled: Engine hotkey. This was causing issues with players initially entering their vehicle.
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Hello everyone,  This is a rather large update that utilizes FiveM's latest "Bigmode Infinity+" server framework that can support ridiculous players counts (up to about 1K). It is likely that various scripts have made it through our "hotfixing" net after the update today, so if you notice anything weird, please report it.   Added:  Brand new jail interior (woohoo, no more spawning in the void near floating beds). Countermeasures for poor civilians spawning in the tunnels under MRPD. We've noticed that this is also happening under Pillbox, we'll be adding countermeasures for this location in the next update. /transfer. This will bring up a nice UI that will allow players to transfer their own vehicles (for a 5K fee). /police. This will bring up a UI that will allow players to submit a police whitelisting application, recommend an officer, or report an officer. Brand new HUD (again). Brand new Pacific Bank Robbery (all required items can be found at the hardware store, this is now quite awesome, please try it! ... Watch out for the gas). Streamed minimap (nice coloured OCRP one). /showbank added to the interaction menu (tilde key menu). Heaps of new emotes. Heaps of new cars (You would have been able to see them at the unveiling last week. Modified: Bike stands. These are now designed to mitigate being stranded in the middle of nowhere (plus to have a bit of fun with). Players can now type /bike 1, 2, 3, 4 to set up a bike. This will take 5 seconds, and players will be locked in an animation. Spike strips are now an item (currently only able to be used by police). Officers can now drag this to their hot bar, or use the item in their inventory to place down a row of spikes. They may also type /spikes if they forget the item. To pick them up, simply use the item again, or type the command. Car show rooms are now in their respective car dealership locations (no more aircraft hanger, yay). Landscaping payouts have been buffed. However, the job in general has also been changed. Players may now go to the job center and select the landscaping job. Once selected, you will receive two items, a landscaping job sheet, and a landscaping toolbox. Simply use the job sheet to start the job, a yellow marker will be placed on your map, simply go to the marker and use your landscaping toolbox, bing bam boom, you get paid once you complete the animation. Simply use the job sheet again to get another job. Police CAD has had a makeover. All medical actions now require their respective items, not just medikits. Rain is now less frequent. Fishers has now been renamed to PDM in the phone. AFK kicker has been fixed. Fixed: Various issues with the vehicle locking script Sweeper shotgun HUD issues Various issues with hiding in the boot. Removed: A crap tonne of laggy city YMAPs A crap tonne of door locks. Anti drive. Minimap is now disabled on foot. Hotfixes (available after the next restart): /bk is now working cellphone hotkey re-added (F1) proximity sound scripts are fixed id related proximity scripts fixed shuffling seats fixed scoreboard fixed weapon animations re-added door locks fixed + Various other stuff that I have inevitably forgotten to mention, I will add those as I remember them.
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Hello everyone,    This is a rather minor update that aims to address various quality life issues more than anything. If anyone discovers any bugs, please contact any member of staff and they will contact the development team.   Added:  Brand new custom ALPR system, same controls as the previous one. However, it conforms to our minimalist HUD New R35 GTR (if you already owned this vehicle, the model will be updated automatically)  New modules to the report system. Press "INSERT" to open the player report system (no more /command yay.) New Treasure hunting mission (We use the word mission for a reason. This mission does not require a job to do. However, players will still gain experience from completing a mission and subsequently level up to receive higher monetary rewards.) Buy a satellite scanner, underwater blowtorch, and a diving suit from the hardware store Use the satellite scanner, a location marked in yellow will appear on your map Make your way to the treasure hunting location and dive as close as you can to the area Use your underwater blowtorch Receive money and experience An additional basic spawn death mitigation system Persistent toggleable hints just type /togglehints Yellow Jack job framework Various enter-able MLO interiors 13 new female hairstyles Modified: Lowered the Union Depository payout Increased the Store Robbery payout Increased Jewelry Store Robbery payout Whilst a player is in jail, they do not lose hunger or thirst Speed cameras now give speeding players 10KM leeway Raised price of R35 GTR to reflect the new handling Raised price of R34 to reflect the new handling Raised price of the Supra to reflect the new handling Fixed: Various issues with the vehicle locking script Sweeper shotgun HUD issues Removed: Hotkey for zipties, players can drag this to their action bar and use one of those hotkeys.   + Various other stuff that I have inevitably forgotten to mention, I will add those as I remember them.
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Hello Everyone, After a lot of anticipation for this update, it is finally here. As this is quite a sizeable update, our testing can only go so far. If you do encounter any bugs (this will be likely) please submit a bug report. As usual, any suggestions should be submitted in the appropriate forum. Now, on to the juicy stuff (warning: incoming wall of text). Added Brand new completely custom module to the inventory system. This module is an action bar. We have completely reworked how weapons are used in our little slice of GTA 5. Gone are the days of the weapon wheel and tab menu. Players may now have a total of four action bar slots where they can drag either weapons, or items into one of the four available action bar slots. These items will be readily available to either be equipped, or used (depending on whether or not is is a weapon or item). This will be incredibly useful for simple actions such as healing, or eating. Additionally, you can customise your favourite weapons to be readily available for you on a button press. The hotkeys available for these slots are 1-4. The new key to open this is "TAB".   Ping system, this system is relatively easy to use and should be pretty helpful when trying to track down your mates. Available commands: /ping [id] - This will send a ping request to the target player ID. /ping accept - If a ping is pending, simply type this and the source players location will be added to your map, and a GPS route will be drawn. /ping reject - If you have any outstanding pings, this will simply, reject/clear the requests. /ping clear - If you have a mate marked on the map, this will clear any blips/GPS routes.   Player damage system. Players will now receive more area specific injuries. Various areas of your body can now have damage identified and certain injuries will cause bleeding, limping, and other interesting effects (we will let you experience this yourselves). With that being said, we have also added some new items to alleviate some of the symptoms caused by injuries, these can be found at the Pillbox Hospital. Players can also heal their injuries by checking into the Pillbox Hospital reception.   Completely rewrote the seatbelt system. This has been a big one requested by the wider community, and do not worry, we noticed. as a module of a large HUD update, players will now be promoted with the hotkey on-screen as well as the status of the seatbelt next to the speedometer. This new system is different in two ways: The button press actually works as intended now, no more fiddling around with the button and getting killed in firefights because you simply cannot get the belt off. The button is now 100% responsive. The potential of getting launched from your vehicle is now mainly possible when hitting other vehicles (not random objects on the side of the road.   A brand new action menu. This will replace the current tilde key menu. This will now be your main tool (apart from your inventory). There will be many more updates coming to this menu including but not limited to vehicle interactions and further synchronised animations. Included in this menu so far:  A shortcut to your F6 and F7 menu. An experimental synchronised animations menu. This is contained in the "Synced Animations" container. These will be the gangster hug, and handshake. A player can now request a synchronised animation with another player. once accepted, the players will (75% of the time) synchronise positions and perform the animation. A link to the new animation menu, explained in the notes below. A link to the new attitude menu, explained in the notes below. A menu that will contain a button to gibe your ID, and phone number.   Reworked the money laundering system. There has been many issues with the current system throughout the entire existence of our server. This is largely due to the unreliability of the vanilla script (it is very ancient). Due to this, we decided to re-create it and move away from the time based system. This of course will make money laundering easier for business owners. However, the drawback will be a 5-10% max fee for the actual process of laundering (this will be taken off the total amount of money you get back). To use this new system, business owners can now purchase a "portable laundry machine" from any store for a small fee.   New commands for business owners to play around with. They are as follows: /bhire - this command can be executed from anywhere in the game. However, the target player must be unemployed. This command must be executed by a business owner or it will not work. This will set the target player to the business owners lowest job level. Usage: /bhire [player id]. /bsetjob - this command allows business owners to promote/demote a player in their employ (please note this will only work for your business). This command can set an employee to any level apart from the business owner role. Usage: /bsetjob [player id] [job grade] /bfire - this command will fire anybody in a business owners employ and set their job to "unemployed". Usage: /bfire [player id]   New status bar HUD/vehicle HUD. This is now a more cleaner design that aims to not be "in your face". As stated above, we've also included the status of your seatbelt whilst in a vehicle.   Brand new phone. For this, we're using the most advanced/viable base on the market right now, named GCPhone. We've modified it to suit our needs which has taken a lot of testing and modification. For now, we've opted out of the Twitter system it provides for a few reasons. One reason is that it stores data used to create accounts, namely password data in plain text. We do not feel comfortable storing this kind of data, so we'd prefer to take our time to eventually have this data encrypted which requires a bit of research. Additionally, the Twitter script by default has a range of issues that need to be addressed, so before this is utilised, it needs to be bug free. Before we get into the custom features, it should be noted that you will now need to purchase a phone from the store to use it. The new phone has the following custom features: Australian styled numbers, all player numbers will follow this format: 04XX XXX XXX. Character specific numbers. For current players, your character numbers have already been generated and are ready to go. Character specific contacts. Character specific calling/texting. Vanilla features are as follow: Player phone calling. Customisable phone models (iPhone, Samsung, etc.) Customisable size scaling. Customisable wallpaper (some preset, otherwise you may enter a URL of your desired picture). 9Gag Application. Pre-loaded business numbers for texting.   Brand new customisable animations and stance menu. These are now available through either the new action menu (Hotkey: tilde key), or /animations and /attitude. Additionally, you can type the following command presuming you know the name of the animation you would like to use (this can be found in the animations menu itself). If you know it, simply type /e [emote name]. The difference between the old animations/attitude menu is that a lot of the new available animations can be used on the move (all of the previous animations locked you in a stationary position). This should be a great tool for role-play. Moreover, We have freed up F2-F10 so that these animations can be bound to any of these keys that you like. It should be noted that we've also added support for Shift to be used to in combination of these keys. In essence, you now have about 18 keys (including shift key combinations) to bind your favourite animations to. Once you have bound these animation keys, they will be saved to our database which means you won't have to constantly keep setting them. The attitude menu is different in one sense, and that is that it saves to our database, and like animations is set when you log back in.   New lock picking system. To utilise this, players must buy a bobbypin from the hardware store. When a bobbypin is used near a vehicle, a lock picking mini game will appear on-screen. This is moderately difficult. However, this will unlock any vehicle.   New vehicle lock system. Players that have keys to a vehicle (usually the vehicle owner) can press "U" to unlock their vehicle. It should be noted that the vehicle detection is based on the direction that the player is facing.  We have also added support for giving keys to other players. Simply type /givekeys [plate] (the plate must be entered without spaces). This is a much more improved system and should be void of a lot of current locking issues.   Character switch/creation at Paleto bay for you those of you who enjoy that side of the map. New command to toggle your hat. Simply type /hat. New command to toggle the rag doll state. Simply type /ragdoll. Binoculars item, now available from the store. Brand new Mission Row PD interior. Brand new Pillbox Hospital interior. Brand new Sandy Shores PD interior. Brand new Paleto Bay PD interior. Brand new OzzyGaming city sign (replacing the Vinewood sign). Modified Players now need to purchase a phone from the store to use /twitter Beekers level 1 employees now cannot modify vehicles. Vanilla Unicorn level 1 employees now cannot purchase drinks on behalf of the company. /me now fades out rather than abruptly disappearing. Toggling ID's is now a command. Type /i to toggle them. Anchoring your boat is now usable through a command. /anchor. Selling your property now requires you to type "sell" in a confirmation box. Extended priority cool down by 10 minutes. Massive rework of the inventory system. This now has a much cleaner design. The key to open it is now TAB. We've also added support for the usage of items by double clicking (if you have pre-selected give/destroy, double clicking the item will perform this action).   Tattoos are now character specific. Moreover, we have added a delete button for removing tattoos. The clothing store now utilses the new clothing UI. Please note that your saved outfits are still accessible through your property menus. We will be adding support for saving/loading outfits at the clothing store in the near future. Hair cut stores now utilise the new appearance UI. The plastic surgeon is now located at Pillbox Hospital and now utilises the new appearance UI.  Moved the Ambulance markers to Pillbox Hospital. Moved the Los Santos respawn location to Pillbox Hospital. Fixed Issue with the skin menu not saving outfits, or loading them on character switch. Issue with the Vangelico Robbery giving bags to the entire server. Job EXP bar for Landscaping and Trucking jobs. Issue with Police/EMS blips not loading properly.
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Hello everyone, this changelog will consist of the fractured updates since the last recorded update. In other news, we now have two new developers @Snipes-Murphyand @Delexical so please welcome them if you haven't done so already!   Added Icons for Tool and Ammo containers for the inventory HUD. Added Casino DLC Casino mapping. Various anti-cheat measures. A death/incapacitation check for the phone, and the inventory. Tequilala job Executive Protection job Night vision goggles - you can buy these from the hardware store, they are toggleable by using the item. New character creation HUD - this is now more streamlined and should offer less buggy clothing options for newer players/current players. Court house Bike stands to Mission Row PD and Bolingbrook Penitentiary. New jail system. Watch this space as more changes will be coming. The ability for Thompsons Auto Sales and Salvage to chop NPC Vehicles, more information on his later. When selling drugs, players will now receive a small gift, these gifts will have their respective advantages/disadvantages we will let you figure out the disadvantages... Joints will regenerate your health. Bumps will give you unlimited stamina for a period of time Mollys will give you armour. Brand new Police cuffing animation, looks very cool.   Modified Beekers vehicle deleter marker is now invisible. Black market store gun prices have reduced. Inventory dropping has been removed, and in its place is destroying items. This will notify nearby players through the use of a forced /me to combat pesky people dropping items whilst they are being held up. Invoices are now character specific Inspectors of the Police Force now have their snipes back (Not sure what happened there). Toggle player ID's is now bound to "Shift + U". Galaxy Nightclub has received some exterior updates. Businesses should now all have phone applications. All dealership showrooms now show their respective vehicle rotations. Airlines now have a vehicle delete point at LS International airport Diving/Light Diving suits now look like diving suits. Painting booth door at Bennys has been removed to allow for some more space In the shop. Tackle range has been reduced. Mining has been buffed.   Fixed Landscaping job ATMS. Players must now get out of their vehicles to use them. Traffic to a certain extent, vehicles shouldn't spawn in large piles anymore.   Removed Various buggy animations that allowed people to glitch through walls.   I am sure there are many more changes I have missed, I will add them as I remember them.
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Hello everyone, this changelog will consist of the fractured updates since the last recorded update. In other news, we now have two new developers @Snipes-Murphyand @Delexical so please welcome them if you haven't done so already! Added Icons for Tool and Ammo containers for the inventory HUD. Added Casino DLC Casino mapping. Various anti-cheat measures. A death/incapacitation check for the phone, and the inventory. Tequilala job Executive Protection job Night vision goggles - you can buy these from the hardware store, they are toggleable by using the item. New character creation HUD - this is now more streamlined and should offer less buggy clothing options for newer players/current players. Court house Bike stands to Mission Row PD and Bolingbrook Penitentiary. New jail system. Watch this space as more changes will be coming. The ability for Thompsons Auto Sales and Salvage to chop NPC Vehicles, more information on his later. When selling drugs, players will now receive a small gift, these gifts will have their respective advantages/disadvantages we will let you figure out the disadvantages... Joints will regenerate your health. Bumps will give you unlimited stamina for a period of time Mollys will give you armour. Brand new Police cuffing animation, looks very cool. Modified Beekers vehicle deleter marker is now invisible. Black market store gun prices have reduced. Inventory dropping has been removed, and in its place is destroying items. This will notify nearby players through the use of a forced /me to combat pesky people dropping items whilst they are being held up. Invoices are now character specific Inspectors of the Police Force now have their snipes back (Not sure what happened there). Toggle player ID's is now bound to "Shift + U". Galaxy Nightclub has received some exterior updates. Businesses should now all have phone applications. All dealership showrooms now show their respective vehicle rotations. Airlines now have a vehicle delete point at LS International airport Diving/Light Diving suits now look like diving suits. Painting booth door at Bennys has been removed to allow for some more space In the shop. Tackle range has been reduced. Mining has been buffed. Fixed Landscaping job ATMS. Players must now get out of their vehicles to use them. Traffic to a certain extent, vehicles shouldn't spawn in large piles anymore. Removed Various buggy animations that allowed people to glitch through walls. I am sure there are many more changes I have missed, I will add them as I remember them.
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G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: Since the last update, the development team *cough* Caldweld *cough* have been focusing more on performance based improvements, rather than adding additional features more than anything. We have managed to to improve numerous scripts that were otherwise very performance intensive. This means that some of you may notice a slight increase of frames. We have also been implemented "silent" updates that have not been listed in any website patch notes, so those will be included here too. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Added: Various new CID tools (cannot go into specifics as this would spoil some surprises ;)). New courthouse mapping. Notepad type /notes (you can drop notes for other players). New inventory system (also for vehicles). Added Discord Rich Prescence. Optional way for Police to log their impounds in-game rather than Discord. Simply type /if to bring up the interface, once submitted, it will post to the impound channel for you. Various mapping additions, I will leave this all to you to discover. Modified: A notable update to markers (circles). These will now take a little longer to detect your presence once you get close (usually around 3 seconds). Some Police vehicles are now back for testing. Death-tax has been reduced. Early respawn bug has been fixed. Garage will now notify you of the correct prices (not pre wipe prices). Big admin tools/report system update, this should streamline things a lot more now. Fixed issue with people who are not EMS not being kicked out of EMS vehicles. Added the missing vehicles to the Police version of the above ^^. Jail has been modified with some improvements (It should no longer be an asshole and keep jailing you for longer). Diving suits, and light diving suits now look much better. Invoices are now character specific (soft wiped existing invoices). Police CAD invoices are also now character specific. Revamp of major banks (excluding Union Depository). They now require various items to rob, the location of these items can be acquired from your resident bank robber, Snipes Murphy. Various loading screen changes have been implemented. Fixed issue with the inventory being accessible whilst dead. EMS now have access to a CPR animation that does not revive people (used for other role-play avenues). /announce fixed (lol). Various bank robbery payout changes. Voice circle has been disabled as it seems to be quite performance intensive. Issue with zip ties spamming has been fixed. Removed fog from the weather cycle as it has been reported that this is an FPS killer. Fixed issue where people could access the ATM inside of a vehicle. Some of the more ugly chat notifications now conform to the new style. MANY performance improvements. And much more that I have inevitably forgotten about. However, I will add them here if I remember......................................
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G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Added: Brand new drug system. There are now three types of drugs, all three types have several steps of collection rather than simply just one. The idea is to mix all of the drug components together in the processing areas. Each step will give you "favour" with the drug type you are collecting/processing. Information Dealer All drug locations are no longer marked on the map. However, there is an information dealer that will be marked on the map at certain times during the night. Favour System For every action, you will receive favour in that particular drug type. However, it will decrease your favour in other drug types. With more favour, there is less chance of alerting Police, less chance of failing in collection/processing, and a higher chance of creating a high yield batch). Collection There is a chance that you will fail in the collection, which will result in you receiving a damaged version of the item that is unusable. There is a chance that Police will be alerted to the general area where you are collecting. Processing There is a chance that you will fail in processing which will result in you creating a low yield batch of drugs. There is a chance that you will create a 'miraculous' batch which will result in the creation of a high yield batch There is a chance that Police will be alerted to the general area where you are processing Vangelico robbery has been overhauled and now requires you to smash cases in order to receive items. The type of weapon used to smash the cases matters. Melee and small firearms do not do well. However, larger rifles do a better job of getting through the case. (Higher risk, higher reward.) Players can sell their goods at lesters factory (near the mission row PD). Store Robberies have been overhauled. They now slightly more reflect the vanilla GTA 5 store robberies. Simply pull a gun on the clerk. They will put their hands up, and the longer you pull the gun on them, the more money you will gradually get. Brand new nightclub has been added. Sunshine autos now have a new building in Paleto Bay. The following building locations have new door locks: SCC/FIB Building Vanilla Unicorn Fishers Autos Jail system has been replaced as there were issues with the previous one. Rather than being stuck in a jail cell, prisoners will now be able to roam the yards. Additionally, players now have the option to pay bail (500K flat rate across all charges). Police Officers now have access to binoculars (press Y). EMS personnel now have access to a CPR revive. EMS personnel now have access to "/refreshpatient" this should reveal hidden players. Pillbox interior has been added for testing purposes. EMS Personnel may use this interior. However, they do not have any on duty points in that building. Seat belt. Players now have the option to press "B" to toggle their seat belt, failure to do this can result in being launched out of the vehicle in collisions. New police command "/policeproximity" This will alert any nearby civilians within 350M of the source player with their desired message. New police command "showBadge" this will display the Police Officers name and rank. Extended Mission Row interior. NPC's for Vanilla Unicorn. Measures to alleviate voice spam on server join. Whistle hotkey, hold "H". Lottery CO is now located in the Life Invader building. Voice area is now represented with a visual outline. Modified: The loading screen has been updated Death messages have been fixed, and now display a distance variable. /me now utilises a different style. Police vehicle colour point now does not require officers to have money on them. The Wallet script has been re-written more efficiently and now has been re-added. Business owners should use /sf to get their business account information. Fuel system. Vehicle HUD. Food and Water HUD. Various features of the chat. Relaxed some vehicle inventory restrictions. SSA circles have been fixed. Hotkey for police cuffing is now "shift + g". This is to avoid the classic running cuffing.
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Which bug?
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G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Please Note: These patch notes will include hotfixes from version 3.3.0. Added: Brand new ATM UI. Transfer funds to another player is now available through the ATM. Teleporters to the Aircraft carrier for people who load vehicles slowly and get teleported back. This is logged, so do not abuse it or you will be held accountable. Subscriber priority in the queue. A few new business owner logs. Support through fivem.ozzy.life for subscribers to change their in-game vehicle plates. Modified: Taxi job is now an un-whitelisted job. Highway vehicles re-enabled. Fixed: Deleting characters (killing off character). Various issues with character switching. Issue with apartments not being able to be sold/rentals removed. Optimized: Various back-end resources. Removed: Gruppe 6.
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G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache before joining or you may experience some issues! How to clear your cache: Onesync: Disclaimer: Before anything, yes there will be bugs... Please report them in the usual section. Onesync as a framework has come a long way in the last few months, to the point where we are going to be actively testing our server build to support the framework. There will, however, be a few underlying issues from the Onesync framework itself, such as random mass kicking of players, texture issues, and potentially still some voice issues. Our development team have been working quite hard to optimize our resources in an effort to have a somewhat smooth transition to the Onesync framework (minus those few issues mentioned above). EUP: (Enhanced Police Uniforms) This is a very early version of this script, and many changes will be following. If you are having issues with the clothing looking a bit weird, chances are you simply need to clear your cache. Added: EUP Support. Logging for noobs abusing /ad. Logging for noobs abusing /me. Coloured weapon wheel Modified: Death cause has been updated to support a 3d representation of where someone is damaged. Vehicle inventory has many more checks in place to prevent duping and potentially issues with items disappearing. Vehicle inventories will now only work on vehicles that are owned by players (to try mitigate items disappearing). Rental properties will now be removed from players who cannot afford them rather than putting people in negative cash. Scoreboard will now fit on the screen when there are more than 32 players on the server. Priority cool-down chat notifications now conform to the new chat system. Mathematical giveaway script now conforms to the new chat system. Reverted the F1 phone to a more optimized version. Door lock script has been optimized and has support for other Police stations in the region. Text size has been increased. Nerfed Wine. Fixed: Issue with the garage not repairing your vehicle despite having 1K on you. Potentially fixed memory leak with esx_skin always showing as a resource time warning. Optimized: Basically every resource we have.
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G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Onesync: We are currently testing the new and updated versions of the server files for the 64 slot server, at this current point in time, the server files seem to be largely unpredictable and unstable. FiveM themselves have not yet specified that they have released a working/stable version. This does not mean that we are not actively working on testing on this build of FiveM. We will definitely be updating to a permanent 64 slot server when the Onesync is stable enough to allow it. Added: New job vehicle for Los Santos Customs. New skin for the Los Santos Customs building. Lots of new business Discord bot changes. Lots of new administrator tools (rule breakers beware). Modified: New vehicle rotation Fixed: Police and EMS CAD GPS is now working. Phone now will display the correct GPS coordinates. Police and EMS CAD will now show the correct street location. More tweaks for the clothing store. Discord bot displaying failed transactions through the CID monitoring channel. Various resources that were slowing the server down ever so slightly.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Added: - Much more simple Speedo... Nobody liked the digital one anyway. - New Police Department vehicles. - Police Officers may now access the IAA Building and the FIB building (with the permission of an officer with the proper credentials of course). These buildings have everything the normal Police Department has. - CID (*cough *NSA *cough*) now have access to view BANK and ANZ transfers (withdraw, deposit, bank transfer) of over an undisclosed amount. - CID now definitely do not now have access to Twitter records and are definitely not spying on you. Modified: - Billing Notification system reverted to a basic notification system in an effort to mitigate the notification not appearing sometimes. Additionally, whitelisted business members have been granted access to a confirmation Discord channel, please contact your Business owner to be added to the list. - Nerfed most jobs in an effort to promote people to do drugs again (don't do drugs kids). - Buffed Drugs (They are very worth it now!). - New vehicle rotation as of a few days ago. - Police backup command "Code 4" string reformatted. - Several scripts to optimize performance. - Several scripts optimized to communicate to the database for efficiently. Fixed: - An issue with clothing store where the help hint wouldn't go away till you ran away very far. - An issue with clothing store not restoring your non-ped outfit properly. - An issue with the scoreboard not displaying the correct amount of Mechanics. - Many backend bugs. Removed: - Removed all Xmas related things. - A couple of unused Base Jumping Locations.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Note: This change log is not exhaustive. A monumental amount of work has gone into 2.0.0, which means it is likely that I have missed a few things. Added: - Player Wallet (Press "K" to access this.) This will display your job information and finances. - Default chat with some minor additions. - Chat command suggestions for every command. - /Flip command. This is a proximity-based script that will return either "Heads" or "Tails". - 4 tiers of weapon licenses. These licenses have varying prices. This is designed to make it harder to access legal weapons. Police can remove this license if the player has been involved in illegal activity. - Added a DMV. You now need to complete a theory driving test to get your license. Please note that not having your license doesn't prevent you from driving vehicles. - A hot key to toggle the ID above players heads. By default, these IDs will be hidden. Press "U" to toggle this function for 30 seconds, once 30 seconds is up, ID's will auto toggle off. - Police now can view your unpaid fines/invoices. - Police now can remove any license. - Players now have an option to send a distress signal when they are incapacitated. - Dynamic weather. - New more stylish job display UI. - Union Depository Robbery. - Jewelery Store Robbery. - Less buggy ATM UI. - "Streamer mode" This will get rid of those pesky overlays and prevent the chat from re-appearing when people send new messages. You can toggle this by typing "/togglehud". - Toggleable player hints. Type /togglehints to turn them on and off. - Apartments are now available in Paleto Bay and Sandy Shores. - Scripted safe zones at Blaine County PD, Sandy Shore PD, Mission Row PD, Low-End Car Dealer, Job Vehicle Seller, and Twilight Auto. - By popular request, Winnie Blue's and Lighters are now available from any shop, simply use your Winnie Blue's with a lighter in your inventory to trigger the smoking animation. - Big Bob's Towing is now available to tow vehicles, they are situated in the city. - Brand new loading screen with randomized text. Displays also displays your steam information. Big props to @Ryan for this one! (Currently Disabled). - Base Jumping. You can now go to several high locations on the map and pay $500 for a Parachute. So you can... Jump? - Mount Chiliad Cable Cars. - Additional locations in Sandy Shores and Blaine County for EMS personnel. - Brand new civilian cuffing system. Buy zip ties, pliers, and rope from the utility store to cuff/uncuff/drag. - New jobs: Landscaping, and Trucking. These jobs utilize a leveling system. With every new level you will be paid more, have access to new depot vehicles, and your work area will change. - Police CAD. Modified: - Player UI has been updated, this is now much more smooth, and the positioning makes sense now - Player houses/apartments now have unique garages. The more property you own, the more garages you have access to. Please note that only players who own the corresponding properties can see the associated garage. - /Me now displays 3D text above the players head, rather than writing to chat. - Player death notifications now utilize the new notification system. - Due to popular request, the hospital is now open to the public. - Vehicle number plates are now handled differently. This change is an attempt to fix the issue with vehicles plates getting mixed up. - Stores now allow you to buy more than one of a particular item at one time. - Robbery payout prices have been scaled based on the type of robbery, the order is as follows: Store Robbery > Generic Fleeca Bank Robberies > Jewelry Store Robbery > Blaine County Bank Robbery > Principal Bank Robbery > Union Depository Robbery. - Handcuffs now have a timer, if a player is cuffed for an excessive amount of time, then they will be uncuffed. This is designed to aid players left in the middle of nowhere cuffed. - GoAir is now located in Sandy Shores and Grapeseed to have a more central presence. - All drugs are now usable! Using a bag of Weed will allow you to run faster for a limited time. Using a bag of Heroin will allow you to swim faster for a limited time (good for Treasure Hunting). Using a bag of Meth will heal 20% health. Using a bag of Cocaine will give you armour and recover 30% of your health. - Players will now be notified when they are being searched by a Police officer. - Players will now be notified when their license is being checked by a Police officer. - "Del" player list has been overhauled. - Reduced the max amount of characters to two characters. - Character selection screen has been overhauled. - Players will additionally be able to switch their character at the International Airport rather than using a /command on the fly. - Characters now have their own unique inventories and finances. - Speed cameras have been converted from MPH to KMPH, additionally, they also have a new layout. - Disabled the exit vehicle key while Mechanics are modifying vehicles. - Respawn tax is now scaled off the amount of money in the players bank. - To rob a bank or anything similar, you now need a weapon. Fixed: - Time sync. - Fixed issue with the clothing store not saving your outfit unless you use a numeric value.
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G'day Gamers. After hundreds of hours of development, many early mornings pulling my hair out, and of course, testing... The development team is proud to release the change log for 2.0. This is the more in-depth change log. If you would like to view a simplified version, then you may click here. PLEASE NOTE: We have only been able to test to a certain point. It is likely that you will encounter a few bugs if you do find a bug, please report it to a team member. This change log is not exhaustive. I will post a less in depth change log with every feature I have noted. Characters With this new build of the server, we have made some massive modifications to characters. Instead of three characters, a decision was made to limit maximum characters to two so that players can focus on progressing their characters. In addition to the max character limit modification, we have also created character specific cash/ bank accounts/ vehicles/ properties/ criminal records. Players will no longer be able to create, delete, and switch their characters on the fly as this is commonly abused. Instead, we have decided to place a character modification marker at the International Airport that will handle all of those functions. Loading screen & Join transition Update on the Loading Screen: We have currently disabled this due to the amount of server load that occurred on the launch of 2.0.0. We are still working on a fix. Most communities in FiveM use the same loading screen or very similar styles. We wanted to steer away from the generic loading screens and create something (to my knowledge) is unique. Instead of the generic loading bar and the same song playing every session, we have decided to select a different song per session, the list is not extensive at the moment. However, we are willing to add more songs in the future. Moreover, we have decided to display your steam information on the loading screen itself. This will show your steam name and display picture. We also thought it would be a great idea to display your overall amount of hours played on the server. Lastly, we have added a quote block that will post a random quote every session. In addition to this brand new loading screen, we have decided to add a smooth join transition, instead of immediately spawning after the loading screen, a sky camera will now play. Player wallet In an effort to minimalise the amount of information on the HUD, we felt it would be best to store player finance information and job information off-screen. Players will have to option to press the "K" button to bring this information on-screen. The wallet will appear for a short time and will fade off the screen a few seconds later. Information stored in the wallet: Job information On hand cash balance Bank balance Society balance (if you're an owner of a business). Server chat We decided to revert our chat to the basic FiveM version. This version has a few compelling features. This chat allows the use of chat suggestions, so we have included a suggestion for every available command. This is just the tip of the iceberg, you will all discover many quality of life changes along the way. Additional chat commands: "/Flip" - This is a very basic command that will return either "heads" or "tails". There is a 50% chance to get either result. This command was requested by our more questionable community members... *cough* gamblers *cough*. "/StreamerMode" - This was an incredibly widely requested feature and took quite a while to get right. In essence, this function will completely clear your screen of all aspects of the HUD, including chat. (bar the speedometer, fuel percentage, and ELS in vehicles. We will look at progressing this function to remove HUD elements whilst in a vehicle in the near future). "/ToggleHints" - This will toggle on-screen player hints (they can get pesky). Removable licenses All of the licenses listed below can be removed by the Police if a player has broken the law. This addition aims to hold players responsible for their actions in character. If a player does not have any of these licenses and is in possession of an object that requires a license, they will have to answer to the Police if discovered. Weapon Licenses: Players will now be able to purchase different tiers of weapon licenses, There are four tiers in total. Each tier will unlock different types of weapons. Driving License: Players will now be required to have a drivers license to drive legally. This license is obtainable at the DMV (next to the Los Santos Hospital). The development team dabbled in the possibility of making you all do driving tests but thankfully decided that this is a game, and would be a waste of time. Instead, players must complete a simple theory test. As mentioned previously, this license will be required to drive legally, this does not mean that you cannot physically drive vehicles, like on other servers. Overhead player ID's: Ideally, we would be more than willing to remove the overhead player ID's in a heartbeat. However, rule breakers and trolls are the only things preventing this. In lieu of this removal, we decided to implement a compromise in the form of toggleable player ID's. By default, player ID's will be disabled. However, players will have to option of press the "U" key to enable them for 30 seconds. After 30 seconds, they will automatically turn off. This is designed to allow the player to quickly toggle the player ID's and obtain the server ID of a rule breaker to report them. Oh yeah... Thanks to some useful GTA 5 native functions, you cannot see them through walls anymore. Police/EMS Changes As mentioned previously, Police now have the ability to remove any license (for a valid reason). Additionally, Police now have the ability to check unpaid fines using their F6 menu so it may be a good idea for players actually to pay their fines for once! When a player is being searched, or their license is being checked, a courtesy notification will appear on their screen. Additionally, the Police spawner menu is now actually working (surprising, right?) we have also added a few new objects for Police to try out. Police will also find a new option in their menu... A gun residue test! Players who have fired a gun will have gunshot residue on their hands, which can be detected by the Police. However, players may take a drip in some water for 30 seconds and wash it off... CaN wE hAvE a CaD bOsS?!? After many hours of work, we are pleased to provide all of our law enforcement officers a very simple CAD. This cad has been built from scratch and has unique features that others do not have... Plate checking is now available in-game through the CAD! Other features include looking up criminal records and viewing unpaid fines by using the character name as a reference, there are more features, however, you must discover those yourselves. To streamline requests for backup, we have implemented a script that is triggered by entering /bk 1, /bk 2, /bk 3, /bk 4, /bk 5. This script will play a short sound clip that has been acquired from the base GTA game files to create a more "familiar" backup sound notification when Police receive this backup request, it is automatically punched into their GPS. Very many Police changes, much wow. We have also decided to make spike strips easier. Simply press "LEFT ALT + ARROW KEY DOWN" to place three spike strips in front of you. You can then pick them up again by pressing "LEFT ALT + ARROW KEY UP". EMS can now replenish supplies, go on and off duty, and pull out vehicles in Sandy Shores and Blaine County. Additionally, players, when incapacitated now have the option to send a distress signal to EMS on duty which will allow on-duty personnel to pinpoint a patient on the map. A prompt will appear on-screen to someone who is incapacitated. Time/Weather Modifications ANNOUNCEMENT: Time Sync! It is always pesky when someone is pulled over by a Police officer and claim you are driving at night time without your lights on... When it is... daytime? With this update, we have added time syncing. Additionally, dynamic weather has been added to spice things up every now an again! Robberies In this update, we have tried to spice things up a bit with the addition of scaled robberies, in the past, players were merely able to rob stores and banks. However, in this update will be able to rob stores, the jewellery store, banks, and the Union Depository! We will leave it up to you to figure out which one pays the most, however, the higher the payout, the more Police are needed online and the more difficult it is. One last minor detail - you actually need a gun to rob stores! Apartment modifications Apartments have received a somewhat more significant update. Every single apartment in Los Santos with the exception of The Low-End Apartment now have corresponding garages. Yes, we have heard your cries and decided to cave. The aim here to provide more of a reason to own apartments. Each apartment you unlock, means you have access to more garages! These garages are only visible to apartment owners. Additionally, the development team has added apartments in Sandy Shores and Blaine County. At this point in time, they do now have corresponding garages. However, they may be added in due time. Safe Zones We have decided to make safe zones a bit more noticeable on the map... Blue Zones, represented by... You guessed it... A blue circle! Have been implemented. Head on over to our updated rules to learn more about the rules surrounding them, however, in a nutshell, Blue Zones are a less intensive version of Green Zones. They are not enforced by a script. However, they will be enforced by staff... Green zones are now enforced by a script, players will be unable to attack each other in these zones... Except for the Police, they can do anything in them. Civilian Knockouts/Restraining/Dragging Now this one took a lot of trial and error... Again, another script that is unique to our server. Civilians now have the capability to "knock someone out". To knock someone out, an armed player simply has to press "Shift + L". This will knock the target our for about 15 seconds. To prevent abuse, this function will only be available for re-use after 5 minutes. Once the target player is knocked out, they may be zip tied. Once they are zip tied, they can be dragged with a rope. If you would like to un-zip tie a player, just buy a pair of pliers and use it on your victim! New Shop & Additional Shop Items With this update, we have decided to split the stores up a bit. You can find a "Utility Store" marked with a blue store icon on the map. This store will sell zip ties, rope, pliers, campfire kits, tent kits, and chair kits. I will let you adventurous types to figure out what these items do. Oh yeah, we also added some additional store items... By popular request, you buy Winnie Blues and a lighter from the store (OzzyGaming does not recommend smoking as it causes health problems, if you are addicted, you should seek out the appropriate service). This is now the only way you can trigger the smoking animation. Additionally, the Vanilla Unicorn and Bahama Mama's now have access to some more Australian and Kiwi orientated alcoholic beverages. We will let the aforementioned businesses release their drink menus. New Jobs With 2.0, we wanted to do something special, and something somewhat unique. In this update, we introduce The Landscaping Job, and The Trucking Job (the job ideas are now uncommon, I know). These two jobs come with a levelling system. Every delivery/job you complete you will be given experience. Gain enough experience, and you will level up. With each new level, you will unlock more vehicles available at the job depot. Additionally, with each new level, you will be paid more. Eventually, we will be looking at setting up high scores listing the top player levels! P.S. These jobs *hint hint* are high paying jobs in the higher levels. Mt. Chiliad & More For a long time, Mt, Chiliad has been underutilised. So we decided to try to change that. Players will now be able to use cable cars, yes... Actual cable cars to venture to the top of Mt. Chiliad. When there are multiple people in the vehicles at one time, things get visually weird, however, rest assured you will all make it to the top, it just looks a bit strange! Since people like to drive up and down Mt. Chiliad for some reason, we decided to place a garage up the top, along with base jumping! Base jumping is marked on the map. All players must do is travel to the marker, buy a parachute, and well... Jump! Base jumping is not limited to Mt. Chiliad, many locations have been placed around the map. Hour Logging Update on fivem.ozzy.life: Since our database is inherently different (reason for the server wipe) it will take some time to modify our tools site to match the database, at this stage this is pending. Hour logging has been a thing for a little while now, which is why we were able to release the top 15 players with the most hours at fivem.ozzy.life. However, from this day forth, we will now log hours on Police/EMS/Civilian. These hours will be available to view on your profile at fivem.ozzy.life. I would just like to reiterate that Police/EMS hours will be counted from the release of 2.0, not before. All of your hours prior to 2.0 will count as "Civilian hours".
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: Another small update mainly consisting of vehicle mod fixes. This means that some cars modified before the update will require re-modding. Due to the immense number of cars on the server (around 6,500), we cannot compensate players for this. We have asked that the mechanics (JCS and the newly added BBC) offer cost price upgrades for the weekend. Added: - The Star Casino has been released with a couple of features I will let you all find out for yourselves at the grand opening ;). - The Star Casino has rolled out their second line of Scratchy Tickets since the first round was so successful, you can buy these from any store. - BBC Mechanics have now moved into their new building and are pending a grand opening. - Maze Bank business apartments have been re-added. Modified: - After a very long process most cars should be able to be modded, however, it is possible some may have been missed, so if you find any that cannot be modded please let us know. Fixed: - Various resources that were lagging behind have been fixed.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: This is a rather small update consisting of bug fixes and a few new Police features. Added: - The Star Casino has released their first round of scratchy tickets. These are available in any store in Los Santos. - Blaine County PD has been renovated into a more secure facility. - Mission row PD vehicle colour changer. - Police now have the ability to add criminal records to players through their F6 menu. Modified: - Security cameras now have a pan feature. - Rebound the "L" anchor key to ",". Fixed: - Fixed issue with the clothing store not saving any outfits unless you save with a number.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: Another moderately sized update. Everything on this list has been tested, however, if you find something wrong please do not hesitate to contact the development team. This update focuses on bug fixes and progressing the notification rework. There are a few feature additions, however, the notification rework is the main emphasis here. Added: - Treasure Hunter job added. This is an ocean diving based job where you go from A to B collecting treasure to sell at the treasure dealer (you may want to purchase a diving suit from the shop before attempting this job :P). - "Light Diving Suit" and "Diving Suit" added to the store. Consuming this item will change your gear and apply diving gear. You will also be able to breathe for longer under water. - Anchors have been added. Press "L" to lower the anchor, and "L" again to raise it (You must not be in the driver seat of the boat). - CCTV Cameras have been added to the larger banks for Police to use in robbery situations. Additionally, CCTV cameras have also been added inside the Principal Bank for the bank robbers. - CCTV Camera station has been added to Mission Row PD, these cameras show the front of all major banks. - CCTV Cameras have been added to all drug processing interiors. People processing can now look outside to see if someone is waiting for them. - Holden Sedan added to the EMS vehicle list (this one doesn't roll over :D). - Maze bank office suites have been re-added. Modified: - Reworked the ANZ phone transfer app, this now will display transaction information. - Reworked Police notifications, now much cleaner and with more information. - Reworked Jail notifications. - You can now only send people to jail for a maximum of 50 minutes. - Reworked the /report system. - Reworked the notifications for player robbing. These notifications now show more information about the robber... - Player join/leave + Death notifications font have been changed. - Airlines job vehicle unlocks has been redone in accordance with the requests from Airlines management. - Unicornjob has been modified in accordance with requests from their management (Mixology is now available for Bartenders, and the vault is now only available for the Boss and their 2IC). - Twilight garage has been relocated to a parking lot nearby. Fixed: - Exploit with reviving. Revive reward has been re-added. - The issue with the job vehicle seller and the low-end car dealer not properly saving vehicle information to the database. - The issue with property colour types not applying. - A few Airlines markers and markers for a few other jobs. Removed: - Bank/Bank ATM player transfer option. Use the ANZ app on the phone.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: Another small update consisting of modifications. Added: - A new notification system, this system will gradually replace the current one. - Rip Off's Laundry Service (A quick money laundering service that charges 50%). Located in Blaine County (you need to buy a Tide Pod from the store in order to use the service (lol :P)). Modified: - Various menus have been moved to the bottom right. - Turtle Poaching has an additional zone. - Turtle Poaching zone markers have been increased. - Billing system now has additional information about who has paid/given an invoice. Notification stays open for much longer. - The location of the black market weapon shop. - Sokudo Mechanics has new ownership and is now known as BBC Mechanics. Fixed: - Fishing job not spawning a boat. - Twilight autos vehicle reseller (now located over the road).
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: This is a small update mainly consisting of bug fixes and a few features. Added: - Illegal Turtle poaching. - Various new drug locations (Have fun experiencing them for yourselves :P). - Job Centers to Paleto Bay and Sandy Shores. - Hospital healers have been added to Paleto Bay and Sandy Shores. - Various vehicles that will be rolled out over the coming weeks. Modified: - Many markers have been redone, floating markers have been fixed, etc. - Vehicle damage script will no longer randomly break your vehicle after you have travelled x amount of kilometres. - Moved Sandy Shores garage away from Trevors House. Fixed: - Glitch with the player robbing script that allowed people to be robbed without their hands up. - The bug that was making people fall through the map. Removed: - The ability to store dirty money in vehicle inventories (Anti-dupe prevention). - Tattoo shops while they are being fixed.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: This is a small update mainly consisting of mainly bug fixes and just simple changes. Notable changes are that new players will now spawn at the Airport. Additionally, when you die, you will now spawn at the airport, this is mainly to make it harder for people to re-engage in role-play to further emphasis death. You may also notice that we have moved the Legion Square garage a couple of blocks to the west in the hopes that it might mitigate the constant trolling in Legion Square. We have also reverted our lock script back to the base ESX version as this has the least amount of issues with it, unfortunately, most lock scripts suffer from de-sync issues as a result of how Grand Theft Auto 5 handles locking vehicles, there is not much we can do to mitigate this. Added: - Bike stand to the airport for new players to access. - Tablet (Press "M" to open the Tablet). This has basic information, however, in the future, this is where a CAD will be located. - Police/EMS placeables menu (Press "Shift + F" to access it). - Robbing script. To rob someone, they MUST have their hands up (Holding "X"). The hotkey for robbing is "G". When you are robbing someone it is imperative that you simply only have the gun in your hand, there is no need to point it otherwise it will not work. - NPC skin selector at most clothing stores, if you wish to revert to your basic character model, you must re-log. - Hotkey for crossing your arms (Press Shift + 3 to trigger the animation). Modified: - Many markers have been redone, floating markers have been fixed, etc. - Moved Legion Square garage to a nearby parking building to the West. - Moved Police vehicle spawner menu to the bottom left. - Reverted Lock System to basic ESX lock system (this will fix cars despawning). Fixed: - Police weapon/vehicle unlocks. Removed: - Random type popping.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: This is a moderately sized update. A few main things need to be pointed out: Jobs that provided vehicles for collection have been disabled. You can purchase a job vehicle from the Job Vehicle Seller starting from $500. Additionally, you can buy a vehicle for 10K and under from the Low-End Vehicle Seller. The vehicle damage system has changed, you can now type /repair once after your vehicle has broken, this is designed so that you can drive it to the Mechanic and get it repaired. You may have noticed that the black weapon shop has moved. This will now move every week. Have fun finding it! You also cannot steal cars that NPCs are sitting in them... Unless you kill them. Vehicles on the side of the road are a different story, you should still be able to take those. Added: - New vehicle damage script (you can now, just once after your vehicle breaks use /repair so you can drive to a mechanic). - Free bike rental locations around the core part of the city (you must return the bike in order to get another one out). - Police radio animation, press or hold ALT to activate this. - Police holster animation for pistols, you can hold Z to hover your hand near your waist to intimidate. - Anti driveby, you cannot shoot out of your vehicle unless you are stationary. - Job vehicle seller ( vehicles have been removed from collection jobs, you must buy a vehicle from the seller) important vehicles sell for $500. - Automated low-end car dealership for when there are no dealers online, this dealer will only sell vehicles under 10K. - Cruise control. Press "Y" to activate it. - A doctor to the hospital that will heal you for $500. - Blue circle under your feet that will light up blue when you are speaking. - Weapon detectors at the front and back door of mission row ( Had to the disable the audio side of this as it was causing issues, will re-implement in the future when fixed) this will message police if someone walks through it with a weapon. - New garage at Twilight Autos. Modified: - Many markers have been redone, floating markers have been fixed, etc. - Payout of bank robberies have been increased, and the payout is now in dirty money. - Location of black market weapon shop has changed, and this will continue to move every week. - Buffed garbage job payout. - Buffed Dominos pizza job payout. - Buffed Courier job payout. - Raised the character limit for /news for Journalists. Fixed: - "U" lock system now locks/unlocks the boot. Removed: - Job vehicles that spawn at the Depot. - Tilde key lock (use the "U" lock system). - Real estate job.
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G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Added: - Animation menu hotkey (Set to F3 right now, but likely to be rebound in the future as this may conflict with controllers). - Gruppe6 Ped. - Gas pump at Mission Row for Police to use before they start patrolling. - Showroom for Twilight Dealership. - Various cosmetic changes for Twilight Dealership. Modified: - Job payouts (first round of balancing). - More interfaces moved to the bottom right. - Police vehicles will now spawn clean. - More disabled controls while restrained. Fixed: - Garage duplication exploit. - Job swapping not setting you to off duty. - Weapons being removed when you log off. - Performance issues with various scripts. - Many other exploits. Removed: - Various scripts that were causing server lag. - Various sounds that were bugging out and playing globally.

