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OzzyGaming FiveM Rules

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Disclaimer: These rules are constantly being revised, please make sure you bookmark this page and check back here on a regular basis.

 

Last Update:  10/06/2018

 

1.0 General

 

1.1 Offensive Behaviour: Do not outright abuse another community member too much in role-play. Administrators can on a case by case basis determine what is not acceptable so don’t go too overboard.

1.2 Trolling: Do not troll. Trolling can be defined as continuously performing an action to annoy/upset or provoke a reaction from other players.

1.3 Ban Evasion: Do not try to evade your ban, fill in a ban appeal on the forums if you disagree with your ban. If you are caught circumventing your ban, the original ban will be extended.

1.4 Cheating/Hacks: Nobody likes cheaters, do not modify your game to gain an advantage over over players. We do not need to expand on this point, you should know what is right and wrong.

1.5 Exploiting: Do not exploit in-game mechanics to gain an advantage over other players.

1.6 Job Vehicles: You must use the vehicle each job provides (the ones you can spawn at the Depo). 

1.7 AFKING: Do not AFK on the server for more than 10 minutes.

1.8 Real World Trading: Real world trading is the act of trading anything outside of OzzyGaming FiveM for in-game items, or vice versa. Players who RWT risk being permanently banned from all services without warning.

 

 

 


 

2.0 Roleplay

 

2.1 Criminal Activities and Hostage SituationsIf you are conducting criminal activities including hostage taking, you must be prepared to negotiate with the police, after each robbery, there is a 30-minute cooldown for your group. If you or your group are conducting a robbery or are in combat with the police you may not use sniper rifles. Only police tactical units are permitted to use sniper rifles in these instances.

 

Continued:

 

- Nobody is permitted to block the entrance to the building with a vehicle in a role-play scenario.

- Criminals must complete negotiations with the police before engaging in hostile RP.

- Police must be prepared to role-play with the criminals before engaging in hostile RP.

- Players cannot force their victims to withdraw money from an ATM.

- When switching to a larger weapon (shotguns/assault rifles) you must be standing near your vehicle or locker (you cannot just pull them out of nowhere).

 

2.2 Metagaming: Do not metagame. Metagaming can be defined as the act of gaining information outside of roleplay and using it in roleplay, for example: using out of character communication to summon a friend to help you.


2.3 Fail Roleplay: You must roleplay all scenarios. Fail Roleplay is the act of failing to stick to your in-game persona. This is a roleplay server, you must be willing to stay in character.

 

Example:

 

- Cop baiting/pestering cops so that they have direct most of their attention to you is forbidden.

 

2.4 Fear Roleplay: This is a roleplay server, you must be willing to value your life. For example, if you are clearly outnumbered in a gunfight, you must consider giving yourself up.

 

2.5 Crashes: You must role-play your crashes. If you are involved in a high-speed crash, you are expected to role-play this with realism, for example, if you crash into another vehicle/object at a high speed, you shouldn't then drive off like nothing happened, the appropriate action would be to get out and act like you've been injured.



 

3.0 Combat

 

3.1 Random Deathmatch (RDM): You must have a valid roleplay reason to kill another player, randomly strolling up to a player and killing/attempting to kill them is not permitted. You must be prepared to explore alternative roleplay avenues, realistically, not all scenarios should end in a firefight.

Example:

- Walking up to another player and beating them to death

- Shoot another player without a valid roleplay reason.

- Using a vehicle to run someone over and subsequently killing them.

 

3.2 Declarations: Foreword: Declarations are designed to give players a chance to comply, you should not be playing our server for the purpose of just killing people, if the RP turns that way, then you must declare. When you are declaring on someone, you must include the following your VERBAL communication:

- Demand

-Consequence

-Timeframe

 

Example: This is a robbery, place your hands on your head or I will be forced to respond with lethal force, you have 10 seconds to comply.

 

Players must declare before engaging in hostile role-play, this must be done in person, face to face. You must give the victim reasonable time to comply with your declaration before acting. Players must set their voice setting to "shout" when declaring, to avoid any issues regarding players not hearing each other.

 

3.3 Combat Logging: Players are not allowed to disconnect from a roleplay or combat situation. If your game has crashed, just let the involved parties know, and try arrange to continue the roleplay once you have reconnected. If you are found logging out while waiting to respawn intentionally, you will be dealt with accordingly, as this would fall under exploiting.

 

 

 

4.0 Safe Zones

4.1 Safe Zones: You may not start hostile role-play in any safe zone. If hostile role-play enters the safe zone, then you may continue it, however, you must actively try to resolve it as soon as possible. You may not steal any vehicles from safe zones.

 

Current Safe Zones:

- All Police Stations

- All EMS Stations

- All Car Dealerships

 

 

5.0 Emergency Services

 

5.1 Working as an EMS/Police Officer: Police/EMS on this server are whitelisted positions, it is required  that you join the appropriate TeamSpeak3 channel at all times whilst on duty. All rules about the EMS/Police Department are located on the Forums. Failure to meet the terms will result in a kick, or even further, a ban.

 

5.2 F6 Menu: If you are off duty, you are under no circumstances allowed to use your F6 menu. 

 

 

 

 

 

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Changelog 07/04/2018

 

Added: 

- Section 4.1 (Safe Zones)

- Section 3.2 (Declarations)

 

These rules are in effect as of 1:00 AM AEST 07/04/2018

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Changelog 15/04/2018

 

Added: 

- Section 2.5 (Crashes)

- Example for section 2.3 (Cop baiting)

 

These rules are in effect as of 9:00 PM AEST 15/04/2018

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Changelog 16/04/2018

 

Added: 

- Section 3.2 Foreword, and an example.

These rules are in effect as of 10:00 PM AEST 16/04/2018

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Changelog 17/04/2018

 

Added: 

- Section 5.2 (EMS F6 Menu)

 

These rules are in effect as of 2:00 PM AEST 17/04/2018

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Changelog 10/06/2018

 

Added: 

- Section 1.8 (Real World Trading)

 

These rules are in effect as of  5:15 PM AEST 10/06/2018

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