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  • Executive

Changelog 07/04/2018

 

Added: 

- Section 4.1 (Safe Zones)

- Section 3.2 (Declarations)

 

These rules are in effect as of 1:00 AM AEST 07/04/2018

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  • Executive

Changelog 15/04/2018

 

Added: 

- Section 2.5 (Crashes)

- Example for section 2.3 (Cop baiting)

 

These rules are in effect as of 9:00 PM AEST 15/04/2018

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  • Executive

Changelog 16/04/2018

 

Added: 

- Section 3.2 Foreword, and an example.

These rules are in effect as of 10:00 PM AEST 16/04/2018

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  • Executive

Changelog 17/04/2018

 

Added: 

- Section 5.2 (EMS F6 Menu)

 

These rules are in effect as of 2:00 PM AEST 17/04/2018

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  • Executive

Changelog 10/06/2018

 

Added: 

- Section 1.8 (Real World Trading)

 

These rules are in effect as of  5:15 PM AEST 10/06/2018

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Changelog 13/07/2018

 

Added: 

- Section 1.6 (Job Vehicles)

- Section 2.6 (New Life Rule)

- Section 5.3 (Weapons)

 

 

These rules are in effect as of  5:30 PM AEST 13/07/2018

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Changelog 15/07/2018

 

Added: 

- Section 1.6 (Job Vehicles)

- Section 3.4 (Vehicle Deathmatch)

- Section 2.1 (Criminal Activities and Hostage Situations) 

 

These rules are in effect as of  3:30 PM AEST 15/07/2018

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  • Executive

Changelog 27/10/2018

 

Added: 

- More examples for 2.1 (Combat) 

- More examples for 3.1 (Role-play)

 

These rules are in effect as of 12:00 PM AEST 27/10/2018

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  • Executive

Changelog 28/10/2018

 

 General Overhaul of the rules including a few additions/deletions/modifications.

 

Please re-read the whole document!

 

These rules are in effect as of 7:00 PM AEST 28/10/2018

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  • Executive

Changelog 03/03/2019

Added:
 

1.14 Subsequent Rule Breaches: Ban Code Reference: [O]
In any case where a rule has been breached during a situation, you are not permitted to breach the same or other rules. An admin should be contacted during or after the situation, furthermore no player is permitted to deem a situation ‘out of roleplay’ due to a rule breach.

2.8 Invoice Evasion: Ban Code Reference: [Rp]
Players are required to pay as soon as practicable any legitimate invoices they are given. Attempting to scam businesses etc. by simply not paying an invoice is not permitted. Contact an admin if you wish to dispute an invoice on your account.

These rules are in effect as of Now


 

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Changelog 13/06/2018

 

Modified:

- Section 2.1.1 (Bannable examples)

- Section 3.3 (Robberies)

- Section 3.4 (Hostages)

These rules are in effect as of 7:25PM AEST 13/06/2019

Edited by KrazE
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  • Executive

Changelog 06/08/2019

 

Addition

- Section 5.1 (General Negotiation Rules)

These rules are in effect as of 6:00AM AEST 06/08/2019

Edited by Shams747
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  • Executive

Changelog 07/08/2019

 

Amendment:  

- Section 2.8 (Invoice Evasion)

Addition

- Section 2.9 (Bankruptcy)

These rules are in effect as of 4:00AM AEST 07/08/2019

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  • Executive

Changelog 28/09/2019

 

 Massive overhaul of the rules

 

Please re-read the whole document!

 

These rules are in effect as of - Immediately

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  • Executive

Changelog 24/01/2020

 

Addition

- Section 1.18 (Group sizes)

These rules are in effect as of 4:30AM AEST 24/01/2020

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  • Executive

Changelog 07/06/2020

 

Whole Ruleset overhauled. Full re-read required.

- Seperate announcement posted for details. 

These rules are in effect as of 00:01 AM AEST 07/06/2020

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  • Executive

Changelog 19/07/2020



Amendment: 

- 1.7 Removed reference to staff crushing as server features have now removed this situation.

- 3.10 Specify that multiple groups cannot team up in the same situation and exceed group limits.

- 4.0 Changed multiple wordings around Store robberies now being named Fleeca robberies.

Addition

- 7.5 Real World Trading - Selling/Transferring of in-game items/currency for money/goods in the real world is not permitted. Additionally, players are not permitted to trade any premium cars in-game (Including from the donation store, discord boosts or other vehicles not purchased through a dealer).

These rules are in effect as of 12:00AM AEST 20/07/2020

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  • Executive

Changelog 21/10/2020

 

Addition

- 4.1.7 Robbing/Searching players: All items found within a players inventory are visible and can be taken. E.g. If a two handed weapon is found in a players inventory, this may be taken from them regardless of whether it has been used recently, or is near the car/container they claim to store it in.

These rules are in effect as of 7:40PM AEST 21/10/2020

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  • Executive

Changelog 26/11/2020

Additions:

- 2.3.1: Added further examples of metagaming
- 2
.3.1: Distinguished between different types of metagaming
- 2.7: Added a new rule concerning communications and GPS.


These rules are in effect as of 12:00AM AEST 26/11/2020

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