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Boss

Executive
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Everything posted by Boss

  1. Changelog 28/07/2019 Added Section - 14.0
  2. G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Notes: Since the last update, the development team *cough* Caldweld *cough* have been focusing more on performance based improvements, rather than adding additional features more than anything. We have managed to to improve numerous scripts that were otherwise very performance intensive. This means that some of you may notice a slight increase of frames. We have also been implemented "silent" updates that have not been listed in any website patch notes, so those will be included here too. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Added: Various new CID tools (cannot go into specifics as this would spoil some surprises ;)). New courthouse mapping. Notepad type /notes (you can drop notes for other players). New inventory system (also for vehicles). Added Discord Rich Prescence. Optional way for Police to log their impounds in-game rather than Discord. Simply type /if to bring up the interface, once submitted, it will post to the impound channel for you. Various mapping additions, I will leave this all to you to discover. Modified: A notable update to markers (circles). These will now take a little longer to detect your presence once you get close (usually around 3 seconds). Some Police vehicles are now back for testing. Death-tax has been reduced. Early respawn bug has been fixed. Garage will now notify you of the correct prices (not pre wipe prices). Big admin tools/report system update, this should streamline things a lot more now. Fixed issue with people who are not EMS not being kicked out of EMS vehicles. Added the missing vehicles to the Police version of the above ^^. Jail has been modified with some improvements (It should no longer be an asshole and keep jailing you for longer). Diving suits, and light diving suits now look much better. Invoices are now character specific (soft wiped existing invoices). Police CAD invoices are also now character specific. Revamp of major banks (excluding Union Depository). They now require various items to rob, the location of these items can be acquired from your resident bank robber, Snipes Murphy. Various loading screen changes have been implemented. Fixed issue with the inventory being accessible whilst dead. EMS now have access to a CPR animation that does not revive people (used for other role-play avenues). /announce fixed (lol). Various bank robbery payout changes. Voice circle has been disabled as it seems to be quite performance intensive. Issue with zip ties spamming has been fixed. Removed fog from the weather cycle as it has been reported that this is an FPS killer. Fixed issue where people could access the ATM inside of a vehicle. Some of the more ugly chat notifications now conform to the new style. MANY performance improvements. And much more that I have inevitably forgotten about. However, I will add them here if I remember......................................
  3. Simple poll, yes or no - feel free to discuss this in the comments too. Poll will end in 24 Hours
  4. G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Added: Brand new drug system. There are now three types of drugs, all three types have several steps of collection rather than simply just one. The idea is to mix all of the drug components together in the processing areas. Each step will give you "favour" with the drug type you are collecting/processing. Information Dealer All drug locations are no longer marked on the map. However, there is an information dealer that will be marked on the map at certain times during the night. Favour System For every action, you will receive favour in that particular drug type. However, it will decrease your favour in other drug types. With more favour, there is less chance of alerting Police, less chance of failing in collection/processing, and a higher chance of creating a high yield batch). Collection There is a chance that you will fail in the collection, which will result in you receiving a damaged version of the item that is unusable. There is a chance that Police will be alerted to the general area where you are collecting. Processing There is a chance that you will fail in processing which will result in you creating a low yield batch of drugs. There is a chance that you will create a 'miraculous' batch which will result in the creation of a high yield batch There is a chance that Police will be alerted to the general area where you are processing Vangelico robbery has been overhauled and now requires you to smash cases in order to receive items. The type of weapon used to smash the cases matters. Melee and small firearms do not do well. However, larger rifles do a better job of getting through the case. (Higher risk, higher reward.) Players can sell their goods at lesters factory (near the mission row PD). Store Robberies have been overhauled. They now slightly more reflect the vanilla GTA 5 store robberies. Simply pull a gun on the clerk. They will put their hands up, and the longer you pull the gun on them, the more money you will gradually get. Brand new nightclub has been added. Sunshine autos now have a new building in Paleto Bay. The following building locations have new door locks: SCC/FIB Building Vanilla Unicorn Fishers Autos Jail system has been replaced as there were issues with the previous one. Rather than being stuck in a jail cell, prisoners will now be able to roam the yards. Additionally, players now have the option to pay bail (500K flat rate across all charges). Police Officers now have access to binoculars (press Y). EMS personnel now have access to a CPR revive. EMS personnel now have access to "/refreshpatient" this should reveal hidden players. Pillbox interior has been added for testing purposes. EMS Personnel may use this interior. However, they do not have any on duty points in that building. Seat belt. Players now have the option to press "B" to toggle their seat belt, failure to do this can result in being launched out of the vehicle in collisions. New police command "/policeproximity" This will alert any nearby civilians within 350M of the source player with their desired message. New police command "showBadge" this will display the Police Officers name and rank. Extended Mission Row interior. NPC's for Vanilla Unicorn. Measures to alleviate voice spam on server join. Whistle hotkey, hold "H". Lottery CO is now located in the Life Invader building. Voice area is now represented with a visual outline. Modified: The loading screen has been updated Death messages have been fixed, and now display a distance variable. /me now utilises a different style. Police vehicle colour point now does not require officers to have money on them. The Wallet script has been re-written more efficiently and now has been re-added. Business owners should use /sf to get their business account information. Fuel system. Vehicle HUD. Food and Water HUD. Various features of the chat. Relaxed some vehicle inventory restrictions. SSA circles have been fixed. Hotkey for police cuffing is now "shift + g". This is to avoid the classic running cuffing.
  5. G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache to avoid any unforeseen game issues. !!! IMPORTANT !!! How to clear your cache: Please Note: These patch notes will include hotfixes from version 3.3.0. Added: Brand new ATM UI. Transfer funds to another player is now available through the ATM. Teleporters to the Aircraft carrier for people who load vehicles slowly and get teleported back. This is logged, so do not abuse it or you will be held accountable. Subscriber priority in the queue. A few new business owner logs. Support through fivem.ozzy.life for subscribers to change their in-game vehicle plates. Modified: Taxi job is now an un-whitelisted job. Highway vehicles re-enabled. Fixed: Deleting characters (killing off character). Various issues with character switching. Issue with apartments not being able to be sold/rentals removed. Optimized: Various back-end resources. Removed: Gruppe 6.
  6. This has already been fixed, I just tested it on Server 2.
  7. Usually just short on and offs.
  8. This should be fixed on the next server restart.
  9. No vehicles are being permanently removed, we are simply cycling through turning them off.
  10. G'day everyone. The development team would like to touch basis concerning the current state of the server and where we want to be in the very near future. We are very thankful to those of you who have been accommodating of our testing. One sync (32+ slots) The One sync framework has come a long way over the past couple of months to the point where we have been able to optimize our scripts and identify the incompatibility of certain things when moving to the new framework. There will be the odd network hiccup here and there, this is merely the nature FiveM’s early access for One Sync. Scripts At this stage, we have been delighted to see that all of our scripts can handle the server strain from 32+ players and it seems like our hard work in this department really has paid off. Server strain aside, we are aware that we do have bugs that need to be addressed that are not related to the change to 32+ slots, and they will be in due time. There is, however, one last issue in direct relation to the shift to a 32+ slot server that we need to diagnose and overcome, that issue is texture loss. Vehicles FiveM has indicated to server creators (this is in my own words) that due to the nature of One sync, server developers will need to make sure that the vehicles/custom mapping placed on their servers are optimized and aren't using too many client resources. Unfortunately, a lot of the requested vehicles that have been placed on the server are terribly unoptimized and hog a lot of client resources At this stage, we are looking at disabling some of those vehicles to see if they make any notable difference to the texture loss. Our long term goal here is to optimize every addon vehicle we have. YMAPS (Custom Mapping) Concerning YMAPS (custom mapping), we are already in the process of disabling most of this to see if it makes a notable difference to the resource usage, these will be restored at some point as long as they are not hogging too many client resources. We will be working very hard to reduce the strain some of these vehicles and map objects are having on our server so that 64 slots is genuinely playable. Common Development questions (Not related to One sync) Where is the phone script, bring it back: The current phone script merely is here as a placeholder as we have suspicions that this is one of the leading causes of server lag. Once we analyze this script further and disprove this notion, it will be added back on the next server update. We are aware that some messages are in Frogolian, please bear with us concerning this. We know a lot of you are missing the call functions and money transfers that were available on the old phone. We are too! So we’re working on resolving this as best we can. Where is the wallet script, bring it back: This script has been proven to be a leading cause of our server lag due to the inherent nature of what it does. We will be working at rewriting this script to improve the performance significantly and adding it back in the near future. Where is the finger point script, bring it back: Most of you already may have noticed, but this is back in the game as we speak. Where is the cross arms script, bring it back: The cross arms script has an issue where it is easy to hide a gun behind the animation which does not seem fair in our opinion, we will be adding some additional checks to this animation, once that is complete, it will be re-added. Management and the Development team appreciate the patience a lot of you have displayed, and hopefully, this can clear up some of the misconceptions and questions some of you may have. Cheers. If you have any further relevant questions, please post them below, and the development team will do their best to answer.
  11. G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. !!! IMPORTANT !!! Clear your cache before joining or you may experience some issues! How to clear your cache: Onesync: Disclaimer: Before anything, yes there will be bugs... Please report them in the usual section. Onesync as a framework has come a long way in the last few months, to the point where we are going to be actively testing our server build to support the framework. There will, however, be a few underlying issues from the Onesync framework itself, such as random mass kicking of players, texture issues, and potentially still some voice issues. Our development team have been working quite hard to optimize our resources in an effort to have a somewhat smooth transition to the Onesync framework (minus those few issues mentioned above). EUP: (Enhanced Police Uniforms) This is a very early version of this script, and many changes will be following. If you are having issues with the clothing looking a bit weird, chances are you simply need to clear your cache. Added: EUP Support. Logging for noobs abusing /ad. Logging for noobs abusing /me. Coloured weapon wheel Modified: Death cause has been updated to support a 3d representation of where someone is damaged. Vehicle inventory has many more checks in place to prevent duping and potentially issues with items disappearing. Vehicle inventories will now only work on vehicles that are owned by players (to try mitigate items disappearing). Rental properties will now be removed from players who cannot afford them rather than putting people in negative cash. Scoreboard will now fit on the screen when there are more than 32 players on the server. Priority cool-down chat notifications now conform to the new chat system. Mathematical giveaway script now conforms to the new chat system. Reverted the F1 phone to a more optimized version. Door lock script has been optimized and has support for other Police stations in the region. Text size has been increased. Nerfed Wine. Fixed: Issue with the garage not repairing your vehicle despite having 1K on you. Potentially fixed memory leak with esx_skin always showing as a resource time warning. Optimized: Basically every resource we have.
  12. G'day Gamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Onesync: We are currently testing the new and updated versions of the server files for the 64 slot server, at this current point in time, the server files seem to be largely unpredictable and unstable. FiveM themselves have not yet specified that they have released a working/stable version. This does not mean that we are not actively working on testing on this build of FiveM. We will definitely be updating to a permanent 64 slot server when the Onesync is stable enough to allow it. Added: New job vehicle for Los Santos Customs. New skin for the Los Santos Customs building. Lots of new business Discord bot changes. Lots of new administrator tools (rule breakers beware). Modified: New vehicle rotation Fixed: Police and EMS CAD GPS is now working. Phone now will display the correct GPS coordinates. Police and EMS CAD will now show the correct street location. More tweaks for the clothing store. Discord bot displaying failed transactions through the CID monitoring channel. Various resources that were slowing the server down ever so slightly.
  13. Boss

    Job Levels

    You get paid whenever you complete a delivery or landscaping job.
  14. G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Added: - Much more simple Speedo... Nobody liked the digital one anyway. - New Police Department vehicles. - Police Officers may now access the IAA Building and the FIB building (with the permission of an officer with the proper credentials of course). These buildings have everything the normal Police Department has. - CID (*cough *NSA *cough*) now have access to view BANK and ANZ transfers (withdraw, deposit, bank transfer) of over an undisclosed amount. - CID now definitely do not now have access to Twitter records and are definitely not spying on you. Modified: - Billing Notification system reverted to a basic notification system in an effort to mitigate the notification not appearing sometimes. Additionally, whitelisted business members have been granted access to a confirmation Discord channel, please contact your Business owner to be added to the list. - Nerfed most jobs in an effort to promote people to do drugs again (don't do drugs kids). - Buffed Drugs (They are very worth it now!). - New vehicle rotation as of a few days ago. - Police backup command "Code 4" string reformatted. - Several scripts to optimize performance. - Several scripts optimized to communicate to the database for efficiently. Fixed: - An issue with clothing store where the help hint wouldn't go away till you ran away very far. - An issue with clothing store not restoring your non-ped outfit properly. - An issue with the scoreboard not displaying the correct amount of Mechanics. - Many backend bugs. Removed: - Removed all Xmas related things. - A couple of unused Base Jumping Locations.
  15. Boss

    Job Levels

    I'll have a look at that, cheers.
  16. Boss

    Job Levels

    Merry Christmas Gamers! On 2.0.0 Launch, we decided to do something a bit different with jobs. At this point in time, there are currently two jobs that allow level progression. Landscaping and Trucking. The aim here is to steer all of our jobs away from the mundane type jobs. At some point, we will create high scores for all jobs that take advantage of the leveling system for those of you who are competitive. Additionally, once the leveling system is in a more perfected state, we will be looking at holding competitions for the most levels gained over a week, or something similar to this. The main aim with the job update is to reward players for the time spent on these jobs, and offer some basic progression. As it currently stands, both Landscaping, and Trucking will provide you with more money with each level you unlock. Furthermore, with every new level unlocked, you will gain a new vehicle. This is relatively insignificant for Landscaping. However, if you are a Trucker, this can be incredibly handy as you can unlock larger and faster trucks... Oh yeah, and some addon trucks that are not available for sale. Let's talk numbers. Attached below is a couple of handy tables that should help you in deciding if these jobs are worth it or not. Landscaping Information Trucking Information Which job should we make next? Leave some suggestions. If you come across any bugs, or have any suggestions as to how we can do this better, let us know, we're all ears.
  17. G'day OzzyGamers. As always, if you have any suggestions for the FiveM Server, you can start a thread here. If you have found any bugs, then you may report them here. Note: This change log is not exhaustive. A monumental amount of work has gone into 2.0.0, which means it is likely that I have missed a few things. Added: - Player Wallet (Press "K" to access this.) This will display your job information and finances. - Default chat with some minor additions. - Chat command suggestions for every command. - /Flip command. This is a proximity-based script that will return either “Heads” or “Tails”. - 4 tiers of weapon licenses. These licenses have varying prices. This is designed to make it harder to access legal weapons. Police can remove this license if the player has been involved in illegal activity. - Added a DMV. You now need to complete a theory driving test to get your license. Please note that not having your license doesn’t prevent you from driving vehicles. - A hot key to toggle the ID above players heads. By default, these IDs will be hidden. Press “U“ to toggle this function for 30 seconds, once 30 seconds is up, ID's will auto toggle off. - Police now can view your unpaid fines/invoices. - Police now can remove any license. - Players now have an option to send a distress signal when they are incapacitated. - Dynamic weather. - New more stylish job display UI. - Union Depository Robbery. - Jewelery Store Robbery. - Less buggy ATM UI. - "Streamer mode" This will get rid of those pesky overlays and prevent the chat from re-appearing when people send new messages. You can toggle this by typing "/togglehud". - Toggleable player hints. Type /togglehints to turn them on and off. - Apartments are now available in Paleto Bay and Sandy Shores. - Scripted safe zones at Blaine County PD, Sandy Shore PD, Mission Row PD, Low-End Car Dealer, Job Vehicle Seller, and Twilight Auto. - By popular request, Winnie Blue's and Lighters are now available from any shop, simply use your Winnie Blue's with a lighter in your inventory to trigger the smoking animation. - Big Bob's Towing is now available to tow vehicles, they are situated in the city. - Brand new loading screen with randomized text. Displays also displays your steam information. Big props to @Ryan for this one! (Currently Disabled). - Base Jumping. You can now go to several high locations on the map and pay $500 for a Parachute. So you can... Jump? - Mount Chiliad Cable Cars. - Additional locations in Sandy Shores and Blaine County for EMS personnel. - Brand new civilian cuffing system. Buy zip ties, pliers, and rope from the utility store to cuff/uncuff/drag. - New jobs: Landscaping, and Trucking. These jobs utilize a leveling system. With every new level you will be paid more, have access to new depot vehicles, and your work area will change. - Police CAD. Modified: - Player UI has been updated, this is now much more smooth, and the positioning makes sense now… - Player houses/apartments now have unique garages. The more property you own, the more garages you have access to. Please note that only players who own the corresponding properties can see the associated garage. - /Me now displays 3D text above the players head, rather than writing to chat. - Player death notifications now utilize the new notification system. - Due to popular request, the hospital is now open to the public. - Vehicle number plates are now handled differently. This change is an attempt to fix the issue with vehicles plates getting mixed up. - Stores now allow you to buy more than one of a particular item at one time. - Robbery payout prices have been scaled based on the type of robbery, the order is as follows: Store Robbery > Generic Fleeca Bank Robberies > Jewelry Store Robbery > Blaine County Bank Robbery > Principal Bank Robbery > Union Depository Robbery. - Handcuffs now have a timer, if a player is cuffed for an excessive amount of time, then they will be uncuffed. This is designed to aid players left in the middle of nowhere cuffed. - GoAir is now located in Sandy Shores and Grapeseed to have a more central presence. - All drugs are now usable! Using a bag of Weed will allow you to run faster for a limited time. Using a bag of Heroin will allow you to swim faster for a limited time (good for Treasure Hunting). Using a bag of Meth will heal 20% health. Using a bag of Cocaine will give you armour and recover 30% of your health. - Players will now be notified when they are being searched by a Police officer. - Players will now be notified when their license is being checked by a Police officer. - "Del" player list has been overhauled. - Reduced the max amount of characters to two characters. - Character selection screen has been overhauled. - Players will additionally be able to switch their character at the International Airport rather than using a /command on the fly. - Characters now have their own unique inventories and finances. - Speed cameras have been converted from MPH to KMPH, additionally, they also have a new layout. - Disabled the exit vehicle key while Mechanics are modifying vehicles. - Respawn tax is now scaled off the amount of money in the players bank. - To rob a bank or anything similar, you now need a weapon. Fixed: - Time sync. - Fixed issue with the clothing store not saving your outfit unless you use a numeric value.
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