Executive Ryan King Posted February 25, 2018 Executive Share Posted February 25, 2018 (edited) FiveM Server Rules These rules are under constant revision and can be changed at any time, While we will attempt to notify players of changes, you are encouraged to regularly check this post. Ignorance of the rules is not a valid excuse, failure to abide by these rules will result in punishment. Last Updated: 8/02/2026 -------------------------------------------------------------------------------- Cheating F1. Cheating Players must not use hacks or any external software to gain an advantage, including but not limited to aim/wall hacks. External Crosshairs are permitted Griefing F2. Griefing You are not allowed to actively try to ruin other people's bug experiences or to just troll, bait, or grief them. Griefing is the practice of killing the same person repeatedly for the same reason. Player Age F3. Player Age The minimum player age on our FiveM server is (16+). Age verification will not be strictly enforced, and players will not be rewarded for reporting ages of one another, this falls under General Rule 7: Privacy. ERP F4. ERP Forced ERP (erotic roleplay) is strictly prohibited. Any attempt to coerce or pressure another player into participating in ERP against their will, will result in immediate punishment. VDM & RDM F5. VDM & RDM Vehicle Deathmatch (VDM) and Random Deathmatch (RDM) are not permitted under any circumstances, except when necessary to save your life when threatened. VDM involves using a vehicle to harm or kill others, and RDM refers to attempting to harm or kill someone without any roleplay reason. Metagaming F6. Metagaming Using out-of-character (OOC) information in character (IC) is strictly prohibited. If your character wouldn't realistically know something, it cannot be used in the game, including from other characters. Calling for assistance via Discord or other means of external communication that do not include the use of in-game radios or phones. The use of information in rp that you have gained from OOC discords. Powergaming F7. Powergaming This is when you force your roleplay on a situation to gain the outcome you desire without giving the other party an opportunity to roleplay back, Examples of powergaming include: Storing/garaging vehicles, items, money or weapons before roleplay has completely finished where another party can no longer access it. Destroying items/assets while being held at gunpoint so that your captors do not make a financial gain.) FailRP F8. FailRP FailRP refers to the action of violating or disrupting the immersive experience. (e.g., committing suicide, logging out, or respawning to avoid RP interactions/consequences). These actions may undermine the integrity of the situation and interrupt the flow of roleplay, diminishing the experience for others involved. You must remain in character at all times, rule breach issues should be reported to staff after the roleplay has finished. (No RPChecking) You may not take items from another player’s vehicle (including the trunk or glovebox) without prior interaction, an established ongoing storyline, or active conflict. This rule applies even if the vehicle is left abandoned. You can not identify another player of their voice, their identity must be determined through in-game interactions, including but not limited to their appearance, outfit, or other roleplay cues. Combat Logging F9. Combat Logging The act of disconnecting from the server throughout an ongoing roleplay situation (with the intent to avoid consequences or escape a combat scenario). NLR F10. NLR When your character dies, they must forget all events leading up to their death and cannot rejoin the situation or return to the location of their death until the event has concluded. Even though your character might recall the incident if they are revived by EMS, they MUST NOT go back to the scene. Economy F11. Economy Players are prohibited from transferring money, assets, or items between their own characters or using a middleman to do so. Items obtained through jobs (e.g., police weapons) must not be used or transferred improperly. Dumping inventory, giving away assets before leaving the server, or transferring premium vehicles without approval is not allowed. Real-world trading—exchanging in-game items or currency for real money or goods—is strictly prohibited. Declarations F12. Declarations A declaration must be made via voice chat when face-to-face or vehicle-to-vehicle in order to initiate hostile roleplay. It must clearly state the required action along with a threat, and the other player must be given reasonable time to comply. Zones F13. Zones Green and Blue Zones are clearly marked on the map. Hostile roleplay cannot be initiated or brought into these areas. In Blue Zones, roleplay cannot be started, and any hostile actions must not affect other players. In Green Zones, hostile roleplay cannot be initiated or brought in at all. "Kill On Sight" (KOS) actions are only permitted in the KOS-restricted zone on Cayo; players will be notified upon entering a KOS Zone. Hostile Situations F14. Hostile Situations To ensure fair and balanced roleplay, the maximum number of members from an official organization allowed to engage in a hostile situation is based on the organization’s tier: Tier 1: Up to 10 members Tier 2: Up to 12 members Tier 3: Up to 14 members Individuals not affiliated with an official organization are limited to a maximum of 6 participants in a hostile situation. Hostage-taking: is permitted with some exceptions. You can not be in the same group or org as the hostage. Hostages cannot be forced to withdraw items or money from their property/atm/society. Police are allowed to be taken hostage but you must not take anything other than communication devices. Robberies F15. Robberies Must not be used for any purpose other than to complete and escape. Robbing players is permitted, however this must be done with an appropriate level of roleplay and have an appropriate roleplay reason, simply saying "hands" is not acceptable. Civilian groups attempting a heist may have up to 2 vehicles and 6 players. Robbing at regular picking locations is not allowed without existing roleplay. Robbing at final processing locations is allowed, provided there is valid roleplay. Police Interactions F16. Police Interactions Laying siege to police buildings or facilities, using diving suits to evade police, and attacking police facilities is strictly prohibited. However, police transports are considered acceptable targets. Officers are permitted to transport a suspect to the hospital and offer them the option to be admitted. If the suspect chooses to check in, the roleplay may continue as normal. If they decline medical admission, their character will be considered deceased. Whitelisted Clothing F17. Whitelisted Clothing You can not wear "whitelisted clothing" items unless you work for those jobs or are a member of that org. Taking organisation clothing is allowed as long as you have a good roleplay reason to do so. You may then use that “stolen org clothing” within the next 2 hours. You can not store the clothing and use it later down the line. Scamming F18. Scamming Scamming is only allowed if the deal involves illegal items, Any scams involving legal transactions or non-illegal items are prohibited. You cannot scam the sale of a vehicle, but the upgrades or strikes may be subject to scamming Getting Support & Player Reporting Ozzygaming's primary, real-time support system is via Discord helpdesk. Upon joining the waiting room a staff member will speak with you individually when available. When in doubt, this should be your first point of contact and a staff member can direct you in the right direction. If you are in-game you can lodge a support request via the (insert) menu or by typing /report. An admin will endeavor to assist you if one is online and available. For matters that do not require immediate assistance or may require some investigation, players should submit a support ticket on our website here (https://www.ozzygaming.com.au/support/). For general questions/support, the #support channel in our discord (https://discord.gg/ozzygaming) offers very fast responses. Edited February 8 by Crunchy Nut Updated rules regarding helis in zone wars 1 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted April 6, 2018 Author Executive Share Posted April 6, 2018 Changelog 07/04/2018 Added: - Section 4.1 (Safe Zones) - Section 3.2 (Declarations) These rules are in effect as of 1:00 AM AEST 07/04/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted April 15, 2018 Author Executive Share Posted April 15, 2018 Changelog 15/04/2018 Added: - Section 2.5 (Crashes) - Example for section 2.3 (Cop baiting) These rules are in effect as of 9:00 PM AEST 15/04/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted April 16, 2018 Author Executive Share Posted April 16, 2018 Changelog 16/04/2018 Added: - Section 3.2 Foreword, and an example. These rules are in effect as of 10:00 PM AEST 16/04/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted April 17, 2018 Author Executive Share Posted April 17, 2018 Changelog 17/04/2018 Added: - Section 5.2 (EMS F6 Menu) These rules are in effect as of 2:00 PM AEST 17/04/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted June 10, 2018 Author Executive Share Posted June 10, 2018 Changelog 10/06/2018 Added: - Section 1.8 (Real World Trading) These rules are in effect as of 5:15 PM AEST 10/06/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted July 13, 2018 Author Executive Share Posted July 13, 2018 (edited) Changelog 13/07/2018 Added: - Section 1.6 (Job Vehicles) - Section 2.6 (New Life Rule) - Section 5.3 (Weapons) These rules are in effect as of 5:30 PM AEST 13/07/2018 Edited July 13, 2018 by Guest Link to comment Share on other sites More sharing options...
Executive Ryan King Posted July 15, 2018 Author Executive Share Posted July 15, 2018 Changelog 15/07/2018 Added: - Section 1.6 (Job Vehicles) - Section 3.4 (Vehicle Deathmatch) - Section 2.1 (Criminal Activities and Hostage Situations) These rules are in effect as of 3:30 PM AEST 15/07/2018 Link to comment Share on other sites More sharing options...
Executive Bendacat Posted September 13, 2018 Executive Share Posted September 13, 2018 Changelog 13/09/2018 Amended wording: - Section 5.3 (Weapons) These rules are in effect as of 5:00 PM AEST 13/09/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted October 13, 2018 Author Executive Share Posted October 13, 2018 Changelog 14/10/2018 Added: - Section 2.1.1 These rules are in effect as of 5:00 AM AEST 14/10/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted October 27, 2018 Author Executive Share Posted October 27, 2018 Changelog 27/10/2018 Added: - More examples for 2.1 (Combat) - More examples for 3.1 (Role-play) These rules are in effect as of 12:00 PM AEST 27/10/2018 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted October 28, 2018 Author Executive Share Posted October 28, 2018 Changelog 28/10/2018 General Overhaul of the rules including a few additions/deletions/modifications. Please re-read the whole document! These rules are in effect as of 7:00 PM AEST 28/10/2018 Link to comment Share on other sites More sharing options...
Executive Zaydan Posted January 26, 2019 Executive Share Posted January 26, 2019 Changelog 26/01/2019 Major Overhaul of the rules. Please re-read the whole document! These rules are in effect as of Now Link to comment Share on other sites More sharing options...
Executive Zaydan Posted March 3, 2019 Executive Share Posted March 3, 2019 Changelog 03/03/2019 Added: 1.14 Subsequent Rule Breaches: Ban Code Reference: [O] In any case where a rule has been breached during a situation, you are not permitted to breach the same or other rules. An admin should be contacted during or after the situation, furthermore no player is permitted to deem a situation 'out of roleplay' due to a rule breach. 2.8 Invoice Evasion: Ban Code Reference: [Rp] Players are required to pay as soon as practicable any legitimate invoices they are given. Attempting to scam businesses etc. by simply not paying an invoice is not permitted. Contact an admin if you wish to dispute an invoice on your account. These rules are in effect as of Now Link to comment Share on other sites More sharing options...
Executive Ryan King Posted June 12, 2019 Author Executive Share Posted June 12, 2019 (edited) Changelog 13/06/2018 Modified: - Section 2.1.1 (Bannable examples) - Section 3.3 (Robberies) - Section 3.4 (Hostages) These rules are in effect as of 7:25PM AEST 13/06/2019 Edited June 13, 2019 by KrazE Link to comment Share on other sites More sharing options...
Executive Ryan King Posted August 5, 2019 Author Executive Share Posted August 5, 2019 Changelog 05/08/2019 Added: - Section 5.0 (Negotiations) These rules are in effect as of 11:00PM AEST 05/08/2019 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted August 5, 2019 Author Executive Share Posted August 5, 2019 (edited) Changelog 06/08/2019 Addition: - Section 5.1 (General Negotiation Rules) These rules are in effect as of 6:00AM AEST 06/08/2019 Edited August 5, 2019 by Shams747 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted August 6, 2019 Author Executive Share Posted August 6, 2019 Changelog 07/08/2019 Amendment: - Section 2.8 (Invoice Evasion) Addition: - Section 2.9 (Bankruptcy) These rules are in effect as of 4:00AM AEST 07/08/2019 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted September 27, 2019 Author Executive Share Posted September 27, 2019 Changelog 28/09/2019 Massive overhaul of the rules Please re-read the whole document! These rules are in effect as of - Immediately Link to comment Share on other sites More sharing options...
Executive Ryan King Posted January 24, 2020 Author Executive Share Posted January 24, 2020 Changelog 24/01/2020 Addition: - Section 1.18 (Group sizes) These rules are in effect as of 4:30AM AEST 24/01/2020 Link to comment Share on other sites More sharing options...
Executive Zaydan Posted June 6, 2020 Executive Share Posted June 6, 2020 Changelog 07/06/2020 Whole Ruleset overhauled. Full re-read required. - Seperate announcement posted for details. These rules are in effect as of 00:01 AM AEST 07/06/2020 Link to comment Share on other sites More sharing options...
Executive Zaydan Posted July 19, 2020 Executive Share Posted July 19, 2020 Changelog 19/07/2020 Amendment: - 1.7 Removed reference to staff crushing as server features have now removed this situation. - 3.10 Specify that multiple groups cannot team up in the same situation and exceed group limits. - 4.0 Changed multiple wordings around Store robberies now being named Fleeca robberies. Addition: - 7.5 Real World Trading - Selling/Transferring of in-game items/currency for money/goods in the real world is not permitted. Additionally, players are not permitted to trade any premium cars in-game (Including from the donation store, discord boosts or other vehicles not purchased through a dealer). These rules are in effect as of 12:00AM AEST 20/07/2020 Link to comment Share on other sites More sharing options...
Executive The Silverback Posted October 21, 2020 Executive Share Posted October 21, 2020 Changelog 21/10/2020 Addition: - 4.1.7 Robbing/Searching players: All items found within a players inventory are visible and can be taken. E.g. If a two handed weapon is found in a players inventory, this may be taken from them regardless of whether it has been used recently, or is near the car/container they claim to store it in. These rules are in effect as of 7:40PM AEST 21/10/2020 Link to comment Share on other sites More sharing options...
Executive Ryan King Posted November 26, 2020 Author Executive Share Posted November 26, 2020 Changelog 26/11/2020 Additions: - 2.3.1: Added further examples of metagaming - 2.3.1: Distinguished between different types of metagaming - 2.7: Added a new rule concerning communications and GPS. These rules are in effect as of 12:00AM AEST 26/11/2020 Link to comment Share on other sites More sharing options...
Executive Zaydan Posted July 1, 2021 Executive Share Posted July 1, 2021 Changelog 01/07/2021 Amendments: - The entirety of section 4.1 (Bank robberies) has been completely changed - Please re-read entire section Addition: - Added 2.3.1 "Using a players voice to ascertain their identity despite a disguise being used" Under metagaming examples - Added 5.3: EMS are not permitted to act corrupt while on duty. - Added 1.8: All players must present themselves and roleplay as mature adults (18+) at all times. Additionally, the minimum player age on our FiveM server is (16+) These rules are in effect as of the 2:00AM AEST 02/07/2021 Server Restart Link to comment Share on other sites More sharing options...